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NPC Generator

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Advanced [show]


Aelar Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and carries bows. He wears his brown hair up in a very large beehive style do. His eyes are green.

Personality: His tongue was cut out and he uses sign language. He receives visions of the future at random moments

History: Aelar was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Through the years after Aelar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Aelar's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Fighting, Gifted. Flaws: Disease, Antagonistic. Bonds: Poor, Adventurer. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Aelar Mundy, Male Half-Elf Aristocrat 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 pp. 1 Everburning torch.


Social Check DCs


Godfrey Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is dressed in a clean brown cloak covering his clean studded leather. His white hair is cut short with large spiked bangs in the front. His hazel unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a herbalist and was forced into it by his family

Ideals: Disciplined. Flaws: Disease. Bonds: Family, Immigrant, Slave. Occupation: Herbalist

Voice: Hissing voice

Attributes [hide]

Godfrey Snowdon, Male Human Aristocrat 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)10 (+0) 17 (+3)14 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Faral Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a yellow tunic with white highlights, and long brown pants that bunch up around her shoes. She has styled her auburn hair well, parting it to the right. She wears crescent spectacles with a black brim.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is a very good compulsive liar and kleptomaniac.

History: When she was but 6 years old her parents immigrated from the east. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A deep hatred of illithids; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Family, Enemies. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Faral Amakiir, Female Half-Elf Cleric 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)10 (+0) 11 (+0)11 (+0)
Skills Athletics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 2000 sp. Silver pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zephan Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He carries with him a set of greataxes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his silver hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to fit into much smaller and tighter spaces than normal.

History: His mother raised him in a mountain cabin. His arcane abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Miner again; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Hunter

Voice: Soft and mumbly

Attributes [hide]

Zephan Instinct, Male Tiefling Sorcerer 8
Medium (5'1") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 3000 sp.


Social Check DCs

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