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NPC Generator

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Advanced [show]


Uraim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his auburn hair up in a very large beehive style do. His blue eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Pacifist, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Rich. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Uraim Frostbeard, Male Dwarf Aristocrat 7
Medium (4'5") Dwarf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 73 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 18 (+4)12 (+1) 14 (+2)11 (+0)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 900 gp.


Social Check DCs


Gynnie Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a red vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her red boots flare out at the collars. Her hair is chestnut and very short. Her blue eyes lackadaisically let the world flow into them.

Personality: Gynnie wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Painter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Disciplined, Optimist. Bonds: In love, Poor. Occupation: Painter

Voice: Raspy

Attributes [hide]

Gynnie Wildcloak, Female Halfling Wizard 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 9 (-1)14 (+2)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Terran, Orc, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: Amethyst (90 gp). Jade (90 gp). Aquamarine (700 gp).


Social Check DCs


Chassath Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'8" southern woman, she wears a black wide-brimmed hat and black clothes. Her green crest has been sun bleached extensively. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She never swears and excessively uses polite adverbs when speaking. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born to loving parents in a slum to the south. She helped her father out around the business and became quite the natural. In the meantime she has taken over work as a Priest and occasionally as a mercenary.

Motivation: To reunite with her old friends; and wants to open a new tavern

Ideals: Optimist. Flaws: Insomniac. Bonds: Job, Poor, Adventurer. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Chassath Argenthrixus, Female Dragonborn Warlock 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 6 (-2)17 (+3) 11 (+0)11 (+0)
Skills Deception +2, Stealth +1
Senses Passive Perception 10
Languages Common, Celestial, Giant, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 3000 cp. Jasper (40 gp).


Social Check DCs


Seven Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears skinny pants and wears a pastel and black robe with the hood down. She has styled her gray fur well, parting it to the left. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her parents moved while she was still in utero so she is the first generation to be born here. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered giants who tried to eat her hand. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to open a new tavern; and several ex partners dislike her way of doing things and want revenge

Flaws: Shy. Bonds: Immigrant, Job, Enemies. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Seven Of Spirit, Female Tabaxi Fighter 3
Medium (4'7") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 8 (-1)12 (+1) 13 (+1)18 (+4)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Coral (100 gp).


Social Check DCs

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