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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Malquis Hanali, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She sports tan clothing, slightly heavier than average wear. She wears her white hair up. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of a Sellsword, who enjoyed hunting, Malquis was taken on many hunting expeditions. She worked as a nervous Shipwright and found it very stressful. By chance she met her sister recently and the two have been together since.

Motivation: To be a Sellsword again; and wants to open a new tavern

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Nature, Job. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Malquis Hanali, Female Elf Fighter 2
Medium (5'5") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)8 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Falkrunn Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a large grey jacket. She has a moderate pudge and is not very fit. Her long chestnut hair reaches down to her waist. Her green eyes have a joyful gleam in them most of the time.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in the north to a Servant, Falkrunn learned a great deal about her father's area of expertise. She worked as a nervous Servant and found it very stressful. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She loathes her own lifestyle.

Ideals: Fighting, Justice. Flaws: Depressed. Bonds: Job. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Falkrunn Dankil, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 380 gp.


Social Check DCs


Matilda Easton, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'8" and prefers to wear brown pants and tee shirts. She keeps her silver hair in a pixie cut. She is baby faced.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She enjoys reading and quiet.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Matilda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Logical. Flaws: Mundane, Disease, Insomniac. Bonds: Nature. Occupation: Bowyer

Voice: Creaky witch voice

Attributes [hide]

Matilda Easton, Female Human Fighter 9
Medium (4'8") Human, True Neutral (CR 9)
Armor Class 10
Hit Points 73 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)11 (+0) 9 (-1)17 (+3)
Skills Athletics +7, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +2

Possessions: 120000 cp. Zircon (20 gp). Zircon (20 gp). Deep blue spinel (800 gp). Violet garnet (800 gp). Peridot (20 gp). Golden pearl (50 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marastyr Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears just a grey suit, she is not a threatening figure. She sports a flattop hair cut. Her hazel eyes are passionate and lively.

Personality: She is almost excessively polite to everyone, even when angry. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Marastyr was born in the west. At a young age she loved to build and create. She went to a religious school and was inspired by the priests there in charitable deeds. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A strong sense of loyalty to Tabaxi people; and she has passion for adventuring and risk

Ideals: Persistence. Flaws: Shy, Racist. Bonds: Adventurer, Religious. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Marastyr Rubyeye, Female Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)17 (+3) 9 (-1)10 (+0)
Skills Animal Handling +1, History +5
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Draconic, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1000 sp. 1 Darkwood Shield.


Social Check DCs

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