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NPC Generator

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Advanced [show]


Umpen Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, tan, dusty cloak. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes and a tan hat with a brown feather.

Personality: Always inclined to offer people food he seems plenty friendly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Crown-heir business at a young age. A gifted student he started as a Apothecary, but he got bored and became a Crown-heir. He is untrained/undisciplined, which makes him dangerous.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Shy, Insane, Mundane. Bonds: Job. Occupation: Crown-heir

Voice: Speaks like tongue is numb

Attributes [hide]

Umpen Wildwander, Male Gnome Bard 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 19 (+4)7 (-2) 14 (+2)8 (-1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs


Zedaar Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear black tank tops with white pants. His crest is short and scarlet. His eyes, though not visible through his cowl, are gold.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not believe in violence as a means to an end. He is a dedicated Fortune-teller but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He struck the Fortune-teller job and began his own company from there.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.

Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Slave, Job. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Zedaar Delmirev, Male Dragonborn Commoner 9
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 43 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 17 (+3)12 (+1) 17 (+3)17 (+3)
Skills Acrobatics +6, Athletics +7
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +7

Possessions: 1400 gp. Star rose quartz (60 gp). Moss agate (7 gp). Brown-green garnet (160 gp).


Social Check DCs


Roge Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears very tight pants and wife beaters, though occasionally he sports a red coat. His hair is short and brown. His eyes are a pleasant amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also hits on women, regardless of circumstances.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He now travels the world, in search of power and loot.

Motivation: Expand his business; and he has a crush on the local armorer

Ideals: Impeccable, Artistic. Bonds: Has a crush, Adventurer, Job. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

Roge Wildcloak, Male Halfling Warrior 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ozyman Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This southern man wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. His hair is long and black with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of southern immigrants he idolized his mother. He dropped out of school before completing his studies. He left for the south, certain he would find work there.

Motivation: To share knowledge with the world; and to prove his worth to the world

Ideals: Optimist, Logical. Flaws: Impulsive. Bonds: Poor, Immigrant. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Ozyman Smoothhands, Male Halfling Fighter 13
Small (2'11") Halfling, Lawful Good (CR 13)
Armor Class 14
Hit Points 58 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Nature +4, Performance +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Solid gold idol (600 gp). Jeweled electrum ring (2000 gp). Embroidered and bejeweled glove (4000 gp). 1 Medium magic item.


Social Check DCs

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