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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Brug Holton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. He has moderate length auburn hair. He has a dull look in his brown eyes.

Personality: He dislikes all the random violence that takes place in the west. Energy wise he seems alert and responsive.

History: He was born on a small isolated farm. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Revenge; and someone believes him a fraud

Ideals: Pacifist, Professionalism. Bonds: Nature, In love, Enemies. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Brug Holton, Male Half-Orc Aristocrat 7
Medium (5'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Celestial, Auran
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Shipley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, brown cloak. His white hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are violet.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. Further he is a bit of a stoner and is frequently out of it.

History: Gerald was born in the east. At a young age he loved to build and create. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: He is terrified, and will act out of fear; and doesn't want to be a spice merchant and was forced into it by his family

Ideals: Persistence. Flaws: Addict, Fearful. Bonds: Enemies, Family. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Gerald Shipley, Male Human Expert 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 13 (+1)13 (+1)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Shivering Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a pastel vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His white fur is kept up in a ponytail inside a Stetson hat. He has amber eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Shivering grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Artistic. Bonds: Adventurer, Enemies. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Shivering Shore, Male Tabaxi Warrior 6
Medium (6'0") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 15 (+2)16 (+3)
Skills Animal Handling +5, Deception +6
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Dayereth Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This man wears a tight fitting blue shirt and pants, and sports empty pouches on his belt. He keeps his black hair in a pixie cut. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Gifted from a young age, Dayereth studied abroad. He was an apprentice working in his mother's forge. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Artistic, Gifted. Flaws: Greedy. Bonds: Job, Family. Occupation: Server

Voice: Low rumbling, strings words together

Attributes [hide]

Dayereth Meliamne, Male Elf Commoner 10
Medium (4'10") Elf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 33 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)9 (-1) 12 (+1)15 (+2)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 290 pp. Blue star sapphire (600 gp). Obsidian (16 gp). Black star sapphire (600 gp). Pink pearl (80 gp). Jasper (70 gp). Chrysoprase (70 gp). Aquamarine (1400 gp).


Social Check DCs

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