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NPC Generator

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Advanced [show]


Glim Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male is renowned for his bright tan suits and hats. He is tall, broad shouldered and powerfully built. His silver hair is slicked back into a classic pompadour. He has several tiny amethyst earrings on each ear.

Personality: Glim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He works hard and plays hard.

History: He comes from a rich southern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Extrovert. Flaws: Hedonist. Bonds: Rich, Mentor, Job. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Glim Fiddlefen, Male Gnome Paladin 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)11 (+0) 16 (+3)16 (+3)
Skills Acrobatics +3, History +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Iolite (40 gp). Golden yellow topaz (600 gp). Golden yellow topaz (600 gp).


Social Check DCs


Quelenna Hanali, Female Elf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her attire stands in sharp contrast to her bastard sword, which is beautifully polished and possesses an ornate carving of a card on it. Her white hair has been sun bleached extensively. She has amber eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She does not believe in violence as a means to an end. She is a dedicated Laborer but believes her peers are too gung-ho.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Pacifist. Flaws: Terse. Bonds: Religious, Adventurer. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Quelenna Hanali, Female Elf Adept 1
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)10 (+0) 17 (+3)9 (-1)
Skills Arcana +2, Deception +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 80 gp.


Social Check DCs


Lilith Knack, Female Tiefling [Permalink]

Personal [hide]

Description: 4'9" and muscular, this southern woman dresses in green turtlenecks beneath a yellow coat with black slacks. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She got into the Healer business at a young age. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Due to her spouse's obsession with being a Carpenter they were divorced and she won custody of their daughter. She worked as a Healer, and she later adopted a second daughter.

Motivation: She has comitted a past crime that haunts her to this day; and to be a carpenter again

Ideals: Athletic, Philantrophist. Bonds: Criminal record, Job, Family. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Lilith Knack, Female Tiefling Wizard 4
Medium (4'9") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 7 (-2)13 (+1) 12 (+1)15 (+2)
Skills Religion +3, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 300 gp. Violet garnet (900 gp). Golden yellow topaz (900 gp). 1 Minor magic item.


Social Check DCs


Gomory Light, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is renowned for her bright green dresses and hats. Her black hair is knotted and matted. Her eyes are gold and catlike.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Gomory was born on a far southern forest where she grew up under the tutelage of her father, an expert Crown-heir. Days after completing her studies, news broke out that her hometown was attacked by orcs. Gomory was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Passionate, Impeccable. Bonds: Immigrant, Enemies, Job. Occupation: Crown-heir

Voice: High pitched and raspy

Attributes [hide]

Gomory Light, Female Tiefling Commoner 6
Medium (6'2") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 12 (+1)8 (-1)
Skills Deception +2, Investigation +5
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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