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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Roondar Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. He keeps his chestnut hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Farmer. He turns his eye from what people do, preferring to live and let live. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the south was not economically sound they moved to his current location. He struck the Farmer job and began his own company from there.

Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor

Ideals: Impeccable. Flaws: Forgetful, Mundane. Bonds: Poor, Job, Immigrant. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Roondar Nopenstallen, Male Gnome Cleric 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)16 (+3) 11 (+0)12 (+1)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Halfling, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 9000 sp.


Social Check DCs


Ahrim Pain, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his purple hair to look like a famous performer. He has a tattooed face.

Personality: He is irascible and easily irritated. He receives visions of the future at random moments

History: Ahrim was raised in a hard working conservative environment. He moved out north to avoid the crime he committed. He now owns his own business.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Criminal record, Family. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Ahrim Pain, Male Tiefling Warrior 3
Medium (5'9") Tiefling, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3100 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Koth Blackwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. He is physically well-built. With bright brown hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. The war was a terrible time for him, and Koth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was always a brilliant, if unscrupulous mind. Koth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Insane, Depressed. Bonds: Military, Nature. Occupation: Slave Trader

Voice: Sounds elderly

Attributes [hide]

Koth Blackwood, Male Half-Orc Druid 7
Medium (6'9") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 16 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)11 (+0) 10 (+0)4 (-3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Manfred Hastings, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports grey clothing, slightly heavier than average wear. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He plays an instrument quite well.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his writing dream.

Motivation: Many giants want him driven away; and a deep hatred of giants

Ideals: Disciplined, Artistic. Bonds: Poor, Religious, Enemies. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Manfred Hastings, Male Human Aristocrat 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Tourmaline (110 gp).


Social Check DCs

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