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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Azza Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black collared shirt and pastel skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt, and carries greatswords. Her silver hair is lengthy and is close to two feet long. Her eyes are a pleasant silver.

Personality: She snorts whenever she laughs or is feeling confident. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Fighting, Persistence. Bonds: Rich, Nature, Enemies. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Azza Conviction, Female Tiefling Warlock 8
Medium (5'1") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills History +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1500 gp.


Social Check DCs


Panana Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan coat over a blue low-cut shirt, and a small hat upon her head. She is portly but not overly obese. Her auburn hair is smooth and relatively long. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a small toy that she constantly fidgets with.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Obtaining odd cultural Human artifacts is her passion; and marry her brother to traveling adventurers

Ideals: Gifted. Flaws: Insomniac, Addict. Bonds: Family, Adventurer. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Panana Pilwicken, Female Gnome Barbarian 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)18 (+4) 11 (+0)14 (+2)
Skills History +6, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Orc, Auran, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. Zircon (50 gp).


Social Check DCs


Aldous Southey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears grey leather gloves, a grey jacket, and tight pants. His black hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to fit into much smaller and tighter spaces than normal.

History: Aldous was raised in a hard working conservative environment. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Job, Nature. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Aldous Southey, Male Human Monk 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 10 pp. Amber (40 gp).


Social Check DCs


Mormo Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports green clothing, slightly heavier than average wear. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Mormo Ecstasy, Male Tiefling Expert 6
Medium (6'0") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Athletics +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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