Althaea Berevan, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her moppish auburn hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are green.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Sold as a small child to a wizard, Althaea was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: Doesn't want to be a Fortune-teller and was forced into it by her family.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Family. Occupation: Fortune-teller
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 6)
Armor Class 9
Hit Points 29 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
Possessions: 1000 sp. Fire opal pendant on a fine gold chain (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ilga Copeland, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 5'4". She wears a black tunic with red highlights, and long grey pants that bunch up around her shoes. She has a very tight haircut. She is baby faced.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She is lazy and tries to find solutions quickly.
History: She is a Lamia in disguise. Her mother was a soldier and died while she was still young. Ilga was left her mother's suit of armor and trained in its use and care. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality.
Ideals: Justice. Flaws: Lazy. Bonds: Adventurer, Military. Occupation: Ploughman
Voice: American accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 10 (+0) | 1 (-5) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
Possessions: 17000 sp.
Nagrette Wedgwood, Female Half-Orc [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. Her red hair is braided into rings. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Nagrette was raised in a hard working conservative environment. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has been saving her money to try and buy her brother's freedom.
Motivation: She is wracked by social anxiety; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic. Flaws: Fearful. Bonds: Criminal record, Job, Family. Occupation: Layabout
Voice: Irish accent
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 4000 cp. Tourmaline (90 gp).
Shamil Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a top hat to hide her balding. Her fierce violet eyes like to dwell on things.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Shamil enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Shamil lived on a farm with her mother, near the main road leading to a nearby town. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has recently gotten a pet goose that steals things from people.
Motivation: Regain custody of her daughter; and wants a kiss
Flaws: Hedonist. Bonds: Family, Criminal record, Has a crush. Occupation: Shipwright
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 11 (+0) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Good lock. 1 Masterwork Artisan’s tools. 1 Simple lock. 1 Superior lock.
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Their contribution stands as a beacon of hope for all adventurers!


