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NPC Generator

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Advanced [show]


Faran Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Blacksmith. He has a long black beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Sold as a small child to a slaver, Faran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal painting training, and achieved minor success. He has achieved small success as a Blacksmith.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Mentor, Job, Military. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Faran Fatrabbit, Male Halfling Rogue 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 16 (+3)18 (+4) 15 (+2)14 (+2)
Skills Intimidation +5, Religion +7
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Gnoll, Aquan, Sylvan
Attacks Melee -1 / 2d6-4, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Sardonyx (40 gp). Black pearl (200 gp). Red spinel (120 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Werydd Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her skin is fair and her fingers are delicate and long. Her hair is blonde and curly. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Werydd speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She comes from a rich western family. Her first spouse was a Miner, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Miner they were divorced and she won custody of their daughter. She worked as a Fortune-teller, and she later adopted a second daughter.

Motivation: Wants her loneliness to end; and money/treasure

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Family, Has a crush. Occupation: Fortune-teller

Voice: Posh accent

Attributes [hide]

Werydd Rumnaheim, Female Dwarf Adept 10
Medium (3'11") Dwarf, Neutral Good (CR 10)
Armor Class 10
Hit Points 71 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 1600 gp. Amber (160 gp). Moonstone (70 gp). Malachite (9 gp). Malachite (9 gp). Red spinel (160 gp). Bloodstone (70 gp). Star ruby (800 gp). Rhodochrosite (9 gp).


Social Check DCs


Forcas Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He wears his red hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has always had a great fascination with Half-Elven culture. He misses his home and complains about the freezing weather, even in summer.

History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He left for the south, certain he would find work there.

Motivation: A strong sense of loyalty to Half-Elven people; and wants to work out more often

Ideals: Athletic. Flaws: Insomniac, Racist. Bonds: Immigrant. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Forcas Tranquil, Male Tiefling Aristocrat 5
Medium (5'7") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 9 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)10 (+0) 16 (+3)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Miles Walcott, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Athletic, Fighting, Artistic. Flaws: Insomniac. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Miles Walcott, Male Human Cleric 11
Medium (5'11") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 56 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (1400 gp). Brass mug with jade inlays (400 gp). Embroidered and bejeweled glove (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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