Beast On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft violet waves gently in the breeze. She is portly but not overly obese. She wears her brown fur down. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This woman loves singing and to teach people singing more than just about anything. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Beast hails from a village terrorized by dire rats. Cursed with a spirit at a very young age, Beast has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Money/treasure; and many dire rats want her driven away
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Rich, Enemies. Occupation: Weaver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 94 (12d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 12 (+1) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 2000 gp. Pink pearl (90 gp). Rock crystal (80 gp). Sardonyx (80 gp). Black star sapphire (400 gp). Onyx (80 gp). Black opal (400 gp).
Baradad Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His scarlet crest is still thick. This gold eyed easterner is not easily forgotten.
Personality: Baradad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.
History: Born in a small village he learned the ways of the warrior from his father. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. He hasn't told them the truth, but wants to settle down with them.
Motivation: Marry his sister to traveling adventurers; and wants a kiss
Ideals: Fighting, Impeccable, Persistence. Bonds: Has a crush, Family. Occupation: Mortician
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 8)
Armor Class 11
Hit Points 43 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4
Possessions: 1500 gp. Deep blue spinel (1300 gp). Moonstone (20 gp). Alexandrite (1300 gp). Chrysoprase (20 gp).
Trey Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. His black hair is kept up in a ponytail inside a Stetson hat. His hazel eyes have a joyful gleam in them most of the time.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a small toy that he constantly fidgets with.
History: He comes from a rich eastern family. His father was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.
Motivation: Money/treasure; and he is greedy
Ideals: Optimist, Persistence. Flaws: Addict. Bonds: Rich, Slave. Occupation: Assassin
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 90 gp. 1 Masterwork Common Melee.
Raer Firahel, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor. He wears a feathered hat to cover his moderate length white hair. He has a tattooed face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a very good compulsive liar and kleptomaniac.
History: Born in the south his family was never financially stable. Raer was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Raer decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has dedicated himself to building a better village for his children.
Motivation: A rival would like him out of the picture; and further expansion of business
Flaws: Terse. Bonds: Criminal record, Poor, Adventurer, Job. Occupation: Unemployed
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 75 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 1000 gp. Tiger eye turquoise (12 gp). Black pearl (900 gp). Emerald (1500 gp). Amethyst (100 gp). Rock crystal (80 gp). White pearl (100 gp). Deep green spinel (100 gp). Amber (100 gp). Deep green spinel (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

