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NPC Generator

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Advanced [show]


Morana Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her brown hair is slicked back into a classic pompadour. Her violet eyes are passionate and lively.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the south to a Healer, Morana learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Healer. She has set out to sabotage the competition.

Motivation: She wants nothing more than to rejoin the army; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Optimist. Bonds: Military, Job, Debt. Occupation: Healer

Voice: Thin and wheezing

Attributes [hide]

Morana Strakeln, Female Dwarf Cleric 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Celestial, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 90 gp.


Social Check DCs


Lezre Tinley, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who wears a fine chain shirt which she covers with white colored cloaks and clothing, she is not a threatening figure. Her brown hair is lengthy and is close to two feet long. Her gray eyes peer out from beneath her broad white hat.

Personality: Aggressive, abrasive, and angry, Lezre embodies much of what other species detest in the Half-Orcs. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: The child of southern immigrants she idolized her mother. Lezre was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Lezre decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She moves from town to town, unable to find a place to settle.

Motivation: She feels that her past leaves her morally obligated to help; and wishes to resurrect an old love

Flaws: Antagonistic, Shy. Bonds: In love, Immigrant, Criminal record. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Lezre Tinley, Female Half-Orc Fighter 17
Medium (5'8") Half-Orc, Chaotic Evil (CR 17)
Armor Class 14
Hit Points 144 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 17 (+3)12 (+1) 6 (-2)12 (+1)
Skills Acrobatics +10, Stealth +10
Senses Passive Perception 8
Languages Common, Orc, Celestial
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +10

Possessions: 1400 pp. Golden yellow topaz (700 gp). Moss agate (6 gp). Obsidian (6 gp). Chrysoberyl (90 gp). Fire opal (1400 gp). Jet (90 gp). Jet (90 gp). Malachite (6 gp). Peridot (20 gp). Violet garnet (700 gp). Violet garnet (700 gp). Star rose quartz (20 gp). Rich purple corundum (1400 gp). Aquamarine (700 gp). Peridot (20 gp). Deep blue spinel (700 gp). Malachite (6 gp). Red-brown spinel (90 gp). Eye agate (6 gp). Rock crystal (20 gp). Blue sapphire (1400 gp). Moss agate (6 gp). Black pearl (700 gp). Eye agate (6 gp). Azurite (6 gp). Obsidian (6 gp). Chrysoprase (20 gp). Azurite (6 gp). Violet garnet (700 gp). Freshwater pearl (6 gp). 1 Medium magic item.


Social Check DCs


Emerald Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She is typically in her Carter uniform, and she perpetually has her trident ready. She wears a top hat to cover her moderate length black fur. Her eyes are amber.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Emerald grew up listening to her father's many stories. Like her father and her brother before her, after school she went straight into learning to become a Carter. She struck the Carter job and began her own company from there.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Impeccable, Logical. Bonds: Job, Adventurer. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Emerald Wing, Female Tabaxi Paladin 6
Medium (5'9") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 10 (+0)11 (+0) 8 (-1)15 (+2)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Azurite (10 gp).


Social Check DCs


Dynamic In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a brown poncho over his likewise colored trousers and shirt. He wears a wide-brimmed hat to cover his moderate length orange fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Dynamic grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and money/treasure

Flaws: Insane, Insomniac, Shy. Bonds: Adventurer, Rich. Occupation: Sculptor

Voice: Tuts and clicks tongue

Attributes [hide]

Dynamic In the Wind, Male Tabaxi Warrior 7
Medium (5'4") Tabaxi, Lawful Good (CR 7)
Armor Class 9
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Celestial
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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