Luthra Garrick, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on her left hand. She wears her white hair down. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Luthra is depressed about a lot of things. She tends to be a nihilist. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born the only child of a wealthy merchant. Through the years after Luthra was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Luthra's mother didn't care for her much, and the feeling was mutual. She got away from her former life and has fallen to alcoholism.
Motivation: Wishes to resurrect an old love; and she feels kind of lost in life
Ideals: Entrepeneur. Flaws: Addict, Depressed, Antagonistic. Bonds: In love. Occupation: Barber
Voice: French accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Terran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 gp.
Wobbles Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan feathered hat and tan clothes. He carries a battered sword and tarnished whip as well. His white hair is slicked back into a classic pompadour. His blue unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Flattery will make him almost putty in your hands.
History: He got into the Guard business at a young age. He was taken from his home at a very young age. He struck the Guard job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and an old rival family wants him found
Ideals: Fighting. Flaws: Disease, Selfish. Bonds: Family, Job, Slave. Occupation: Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Aquan, Auran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Deep green spinel (120 gp). Amber (120 gp). Jade (120 gp). Blue quartz (5 gp). 1 Minor magic item.
Spring Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. He carries with him a set of tridents, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His fur is brown and curly. His eyes are copper and he is always smoking a pipe.
Personality: Eccentric and domineering, Spring will drive conversation. He is a great chef.
History: Born to a Courier, his father struggled to pay the bills. After coming to the age of reason, Spring took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his sister
Ideals: Fighting, Extrovert, Gifted. Bonds: Poor. Occupation: Bowyer
Voice: Timid voice
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Orc
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 5000 sp. Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). 1 Minor magic item. 1 Minor magic item.
Synthrin Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She has a slight overbite and is overall scrawny. Her silver crest is lengthy and is close to two feet long. Her red eyes lackadaisically let the world flow into them.
Personality: While she acts the brute, she is far gentler than she would appear. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: When she was but 5 years old her parents immigrated from the west. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has never given up on her music dream.
Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Mentor, Immigrant, Religious. Occupation: Bricklayer
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 15 (+2) | 7 (-2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 16000 sp. Red spinel (50 gp). Zircon (20 gp). Zircon (20 gp). Deep green spinel (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!

