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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Bucklal High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. Cursed with a spirit at a very young age, Bucklal has worked very hard to control his curse. He has dedicated himself to building a better trade route.

Motivation: A deep hatred of drow; and he is greedy

Ideals: Athletic. Flaws: Impulsive, Disease. Bonds: Rich, Adventurer, Enemies. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Bucklal High-hill, Male Halfling Paladin 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 59 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)9 (-1) 8 (-1)13 (+1)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 9
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Olunt Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the east, but his parents moved at a very young age to the south. Olunt was born on a far eastern desert where he grew up under the tutelage of his father, an expert Spy. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Insane, Secretive. Bonds: Immigrant, Job. Occupation: Spy

Voice: Smoker's lung

Attributes [hide]

Olunt Aranore, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)7 (-2) 10 (+0)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 9000 cp. 1 Good lock.


Social Check DCs


Tippletoe Gummen, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears very tight pants and wife beaters, though occasionally she sports a blue coat. She wears a wide-brimmed hat to hide her balding. She wears large thick round spectacles.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of southern immigrants she idolized her father. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She's repulsed by the PC; and she feels threatened by others

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Immigrant. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Tippletoe Gummen, Female Gnome Bard 5
Small (3'4") Gnome, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 11 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills History +5, Insight +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Terran
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 300 gp.


Social Check DCs


Peter Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting yellow shirt and pants. His long brown hair is drawn into a two foot long braid. He has blue eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Peter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He is a Hag in disguise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He is searching for what he claims is his rightful reward.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Poor, Family, Adventurer, Religious. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Peter Berevan, Male Half-Elf Aristocrat 2
Medium (5'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)14 (+2) 16 (+3)15 (+2)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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