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NPC Generator

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Advanced [show]


Mreksh Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His blue crest is smooth and relatively long. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Addict, Shy. Bonds: Mentor. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Mreksh Jerynomonis, Male Dragonborn Warrior 4
Medium (6'8") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 7 (-2)11 (+0)
Skills Persuasion +2, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Halfling, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Millicent Callan, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and sports yellow clothing, slightly heavier than average wear. She has styled her golden hair well, parting it to the right. Her eyes are likewise green.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Millicent was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets; and wants to work out more often

Ideals: Athletic. Flaws: PTSD. Bonds: Guardian, In love, Poor. Occupation: Performer

Voice: Pronounces O like U

Attributes [hide]

Millicent Callan, Female Half-Elf Commoner 2
Medium (5'3") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Stannor Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white collared shirt and brown pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His hair is silver and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Halfling supremacist, though he does not identify as such. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the east his family was never financially stable. Stannor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for him; and he desires power and/or immortality

Ideals: Joker, Impeccable. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Stannor Underfoot, Male Halfling Bard 3
Small (3'4") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 17 (+3)14 (+2) 12 (+1)7 (-2)
Skills Arcana +4, Persuasion +0
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp. Violet garnet (900 gp).


Social Check DCs


Korfel Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His hair is short and chestnut. He has blue eyes and a blue hat with a tan feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Korfel grew up listening to his father's many stories. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Servant.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Impeccable. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Korfel Meliamne, Male Elf Adept 12
Medium (5'2") Elf, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 47 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 10 (+0)17 (+3) 10 (+0)14 (+2)
Skills Investigation +7, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Draconic, Gnome, Halfling
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 4000 gp. 1 Minor magic item.


Social Check DCs

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