Barbena Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her red hair has been sun bleached extensively. Her hazel eyes are slightly larger than normal.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She also is a firm believer in the womanly ideal.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is greedy; and money/treasure
Ideals: Persistence, Logical. Flaws: Impulsive, Insane. Bonds: Rich. Occupation: Blacksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 81 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 17 (+3) | 17 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 16
Languages Common, Dwarven, Orc, Undercommon, Celestial
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 pp. Tiger eye turquoise (9 gp). Carnelian (30 gp). Bloodstone (30 gp). 1 Minor magic item.
Phann Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a slight overbite and is overall scrawny. With wild blonde hair. She wears a mask on her face.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. Phann enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Phann abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She desires power and/or immortality; and someone believes her a fraud
Flaws: Hedonist, Disease. Bonds: Rich, Enemies, Adventurer. Occupation: Dyer
Voice: Russian accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Breastplate.
Immeral Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is short and chestnut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Immeral hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He's also a talented Guard, but doesn't like to broadcast it.
Motivation: Many goblins want him driven away.
Ideals: Justice. Flaws: Insane. Bonds: Job, Enemies. Occupation: Tanner
Voice: Thin and wheezing
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 18 (+4) | 13 (+1) | 5 (-3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Lamlis Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He has worked as a Junk Dealer like his father before him.
Motivation: To be a Barber again; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Job, Rich. Occupation: Junk Dealer
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 33 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 7 (-2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Giant
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
Possessions: Obsidian (12 gp). Amber (150 gp). Eye agate (12 gp). Lapis lazuli (12 gp). Golden yellow topaz (400 gp). Deep green spinel (150 gp). Jet (150 gp). Banded agate (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!

