Bidreked Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his hand crossbow. He sports a flattop crest cut. He has gleaming, smiling red eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Emotional, Antagonistic. Bonds: Criminal record. Occupation: Mayor
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 6)
Armor Class 9
Hit Points 49 (6d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
Possessions: 200 gp.
Nuraval Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man likes to wear brown tank tops with yellow pants, and sports empty pouches on his belt. His hair is short and golden. His brown eyes are slightly larger than normal.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of a Adventurer, who enjoyed hunting, Nuraval was taken on many hunting expeditions. Like his mother and his brother before him, after school he went straight into learning to become a Map Maker. He has worked as a Map Maker like his mother before him.
Motivation: To protect his home; and sabotage a competitor
Flaws: Shy. Bonds: In love, Nature, Job, Guardian. Occupation: Map Maker
Voice: Slurs words
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 100 gp.
Yebe Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman sports blue clothing, slightly heavier than average wear. Her black hair is slicked back into a classic pompadour. She has a tattooed face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village she learned the ways of the warrior from her father. A freak accident while working with her Carpenter father left her crippled. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Yebe never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Logical, Fighting. Flaws: Disease. Bonds: Poor. Occupation: Bather
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 66 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1600 gp. Pink pearl (40 gp). Silver pearl (40 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item.
Hadarai Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears suspenders and yellow workpants. His shirt is white, and he wears a heavy yellow leather apron most of the time. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a dagger on it. He keeps his blonde hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: This man loves painting and to teach people painting more than just about anything. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Hadarai was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hadarai decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable.
Ideals: Artistic. Bonds: Family, Slave, Criminal record. Occupation: Marshal
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 700 gp.
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