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NPC Generator

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Advanced [show]


Lidda Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with red lining and desert motifs, and she perpetually has her mace ready. Sporting a blonde mohawk this woman's hair draws a lot of attention. She has a dull look in her green eyes.

Personality: She is a Bounty Hunter first and foremost. She believes firmly that knowledge should be universal. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the south to a Bounty Hunter, Lidda learned a great deal about her father's area of expertise. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. In the meantime she has taken over work as a Bounty Hunter and occasionally as a mercenary.

Motivation: Expand her business; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Secretive. Bonds: Job, Criminal record, Adventurer. Occupation: Bounty Hunter

Voice: Farmer accent

Attributes [hide]

Lidda Bigheart, Female Halfling Paladin 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)11 (+0) 9 (-1)17 (+3)
Skills Arcana +2, Insight +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Loopmottin Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She wears tan trousers with blue and black striped suspenders. She wears various colorful collared shirts. She is bristling with hidden weapons, mostly bastard swords and whips. Her hair, while still mostly blonde, has prominent grey streaks. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She dislikes all the random violence that takes place in the north. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born in the north, but her parents moved at a very young age to the south. Her homeland was ravaged by war and she spent much of her life rebuilding it. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Pacifist, Gifted. Flaws: PTSD. Bonds: Criminal record, Immigrant. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Loopmottin Pingun, Female Gnome Aristocrat 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 12 (+1)16 (+3)
Skills History +2, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 gp. Azurite (8 gp). Chrysoberyl (160 gp).


Social Check DCs


Uthemar Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his golden hair well, parting it to the right. His eyes are green and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Butcher mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Depressed, Shy, Disease, Insomniac. Bonds: Poor. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Uthemar Caphaxath, Male Half-Elf Sorcerer 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Gnoll, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 700 gp. Tourmaline (120 gp). Azurite (13 gp). Eye agate (13 gp).


Social Check DCs


Rangrim Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and blonde with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Rangrim grew up listening to his mother's many stories. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Philantrophist, Fighting, Gifted. Bonds: Adventurer. Occupation: Performer

Voice: Shortens vowels

Attributes [hide]

Rangrim Caebrek, Male Dwarf Paladin 4
Medium (3'11") Dwarf, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 46000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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