Traubon Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright silver hair and a scraggly beard. He has violet eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a minor phobia of water and hates getting wet.
History: Traubon was born the youngest of three triplets. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Family. Occupation: Bounty Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 98 (9d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 18 (+4) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +5
Possessions: 230 pp. Black pearl (1100 gp). Moonstone (60 gp). Red garnet (70 gp). Alexandrite (1100 gp).
Pijjirik Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a tight black one piece outfit complete with pants, hood, and a cape, and a wedding ring on his right hand. His bronze crest is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, he has a hard time making friends. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in a small village he learned the ways of the warrior from his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He's repulsed by the PC.
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: In love, Mentor. Occupation: Mortician
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 200 gp.
Hatae Zheng, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is renowned for her bright yellow dresses and hats. She has a penchant for wearing a ring with an oversized sapphire on her right hand. Her brown hair is drawn into a tight pony tail with a cross scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She also has developed a complete distrust of the Spy profession.
History: She was always a brilliant, if unscrupulous mind. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Bricklayer soon after.
Motivation: She is not mentally stable, and does not behave rationally; and expand her business
Ideals: Impeccable, Logical. Flaws: Insomniac, Insane. Bonds: Rich, Job. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 |
Possessions: 200 gp. Lapis lazuli (11 gp). Black pearl (1500 gp). Lapis lazuli (11 gp).
Oriff Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears grey leather gloves, a grey jacket, and tight pants, and carries scimitars. Her brown hair is braided into rings. Her green eyes peer out from beneath her deerstalker grey hat.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: Born to a Armorer, her mother struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriff fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Fighting, Impeccable. Flaws: Racist. Bonds: Poor, Job. Occupation: Sellsword
Voice: Smoker's lung
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 290 gp.
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Their contribution stands as a beacon of hope for all adventurers!


