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NPC Generator

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Advanced [show]


Krimmon Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, red, dusty cloak. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are blue and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 4 years old his parents immigrated from the north. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Philantrophist, Extrovert. Bonds: Immigrant, Nature, Has a crush. Occupation: Bookbinder

Voice: Australian accent

Attributes [hide]

Krimmon Littlefoot, Male Halfling Bard 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Zunn Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. His brown hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: Zunn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the west. Cursed with a spirit at a very young age, Zunn has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: Wants a kiss.

Ideals: Extrovert, Philantrophist. Flaws: Disease. Bonds: Immigrant. Occupation: Ploughman

Voice: Boston accent

Attributes [hide]

Zunn Cornish, Male Half-Orc Cleric 2
Medium (5'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)12 (+1) 9 (-1)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. Lapis lazuli (11 gp).


Social Check DCs


Halimath Berevan, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Spice Merchant uniform. His tied-back hair is silver. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.

History: Born in the west to a Spice Merchant, Halimath learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Insomniac, Antagonistic. Bonds: Job. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Halimath Berevan, Male Elf Commoner 7
Medium (5'5") Elf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Gnome, Terran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Hagren Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Layabout does. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Hagren grew up listening to his father's many stories. He was an apprentice working in his father's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Insomniac. Bonds: Job, Nature, Adventurer. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hagren Elton, Male Half-Orc Paladin 7
Medium (6'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 67 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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