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NPC Generator

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Advanced [show]


Purah Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, and she perpetually has her flail ready. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is obsessed with finding treasure.

History: Born in a small village she learned the ways of the warrior from her mother. She was taken as a slave by a traveling circus and forced to perform She's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: Expand her business.

Ideals: Fighting, Impeccable. Bonds: Adventurer, Slave, Job. Occupation: Slave Trader

Voice: Scandinavian accent

Attributes [hide]

Purah Tragedy, Female Tiefling Expert 11
Medium (5'6") Tiefling, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 9 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)9 (-1) 14 (+2)12 (+1)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2

Possessions: 500 gp. Rhodochrosite (11 gp). Obsidian (11 gp). Jasper (60 gp). Fire opal (1000 gp). Pink pearl (140 gp). 1 Minor magic item.


Social Check DCs


Reynard Blankley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has been saving his money to try and buy his brother's freedom.

Motivation: He is greedy.

Flaws: Shy, Racist. Bonds: Rich, Adventurer, Family. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Reynard Blankley, Male Human Monk 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)9 (-1) 11 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40 pp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Merihim Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. He has moderate length white hair. He has white eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He is the product a well kept family trust fund and as such has never really known need. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his daughter.

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Nature, Family. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Merihim Liberty, Male Tiefling Ranger 8
Medium (5'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 10 (+0)19 (+4) 16 (+3)16 (+3)
Skills Deception +6, Perception +6
Senses Passive Perception 16
Languages Common, Ignan, Gnoll, Aquan, Auran
Attacks Melee +0 / 2d10-3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 4000 sp. Amber (90 gp). Zircon (20 gp). Amber (90 gp). Carnelian (20 gp). Chalcedony (20 gp). Moss agate (6 gp).


Social Check DCs


Mardnab Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing left arm. She typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. Her white hair is cut jaggedly and amateurishly. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She pushes her goals aggressively. She is also a coward if confronted.

History: A powerful necromancer made her what she is. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She's since become an addict/alcoholic.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Flaws: Addict, Emotional, Fearful. Bonds: Mentor. Occupation: Knight

Voice: Smooth and feminine

Attributes [hide]

Mardnab Sympony, Female Gnome Aristocrat 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 19 (+4)11 (+0) 16 (+3)9 (-1)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: A miniature golden chest with tiny emeralds lining the top (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Gold music box (1000 gp). 1 Masterwork Common Melee.


Social Check DCs

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