Carlin Reese, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a simple blue robe with grey stripes complete with hood. She wears her golden hair down. Her hazel eyes dart from person to person.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a minor phobia of water and hates getting wet.
History: Gifted from a young age, Carlin studied abroad. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She got away from her former life and has fallen to alcoholism.
Motivation: She's attracted to the PC; and wants her loneliness to end
Ideals: Gifted. Flaws: Depressed, Fearful, Addict. Bonds: Has a crush. Occupation: Laborer
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 172 (14d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 22 (+6) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 3000 gp. Golden yellow topaz (400 gp). Rhodochrosite (8 gp). Carnelian (70 gp). White opal (900 gp). 1 Medium magic item.
Fistula Trowbridge, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a custom-built plate barding that's adorned with black lining and desert motifs. Her moppish chestnut hair is in a traditional bowl cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is witty, but her monotone delivery comes off as unnerving She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born into a rich family. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now mingles about in high society.
Motivation: To get a good night's sleep; and money/treasure
Ideals: Joker. Flaws: Hedonist, Insomniac. Bonds: Rich, Mentor. Occupation: Server
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 21 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 7 (-2) | 14 (+2) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 800 gp. Rich purple corundum (600 gp). Golden yellow topaz (800 gp). Violet garnet (800 gp). Brown-green garnet (40 gp). 1 Minor magic item.
Makaria Passion, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a tight fitting black shirt and pants. Her black hair has been sun bleached extensively. Her gold eyes have a joyful gleam in them most of the time.
Personality: She likes to make people angry or surprised. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born in a small plains village. Her father was very strict, and drilled into her lessons on being the perfect lady. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent father
Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Nature, Family. Occupation: Tanner
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 10 (+0) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Ignan, Gnoll, Infernal
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 160 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). A roughly beaten golden orb (150 gp). 1 Half-Plate.
Diesa Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 3'9", this woman wears a simple burlap shirt and baggy pants. She conceals her warhammer with her veritable burlap sack of a shirt. Her golden hair is thinning but still full. Her eyes are blue.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with finding treasure.
History: Diesa was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Her childhood dream was to be a Butcher, but she was a colossal failure. Some 3 years later her spouse died after the birth of her son. Heartbroken, Diesa never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Sabotage a competitor; and further expansion of business
Bonds: Poor, Family, Adventurer, Job, In love. Occupation: Jeweler
Voice: Soft and melodious
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 17 (+3) | 8 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 50 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!

