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NPC Generator

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Advanced [show]


Everard Allerton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is lengthy and is close to two feet long. His brown eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Persistence, Artistic, Fighting. Flaws: Shy. Bonds: Family. Occupation: Carpenter

Voice: Low range voice

Attributes [hide]

Everard Allerton, Male Human Druid 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)13 (+1) 11 (+0)11 (+0)
Skills Athletics +3, Nature +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 70 gp.


Social Check DCs


Juliana Barney, Female Human [Permalink]

Personal [hide]

Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is muscular with a powerful set of arms. Her moppish chestnut hair is in a traditional bowl cut. Her eyes are blue and catlike.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She left for the east, certain she would find work there.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Philantrophist, Fighting. Bonds: Family, Immigrant, Job. Occupation: Shepherd

Voice: Scottish accent

Attributes [hide]

Juliana Barney, Female Human Fighter 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 8 (-1)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 300 sp.


Social Check DCs


Marastyr Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a brown shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. With wild white hair. This brown eyed northerner is not easily forgotten.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Marastyr was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Wants to raise her children well; and she wants random interesting trinkets and junk, hates to throw anything away

Flaws: Shy, Antagonistic, Greedy. Bonds: Family, Poor. Occupation: Carter

Voice: Scandinavian accent

Attributes [hide]

Marastyr Fireforge, Female Dwarf Warlock 7
Medium (3'11") Dwarf, Lawful Good (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)9 (-1) 12 (+1)9 (-1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 9000 sp. Banded agate (16 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His golden hair is heavily combed to the right. His brown unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his brother before him, after school he went straight into learning to become a Barber. He has drifted from career to career and currently works as a Barber.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Opinionated. Flaws: Disease, Impulsive. Bonds: Rich, Job. Occupation: Barber

Voice: Indian accent

Attributes [hide]

Einkil Fireforge, Male Dwarf Warlock 12
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 88 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)9 (-1) 13 (+1)11 (+0)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). Jeweled anklet (3000 gp). Jeweled anklet (3000 gp). A roughly beaten golden orb (100 gp). Embroidered and bejeweled glove (3000 gp). 1 Minor magic item.


Social Check DCs

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