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NPC Generator

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Advanced [show]


Maagog Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'2" and is dressed in a clean black cloak covering his clean studded leather. His left hand appears badly burned and disfigured. His white crest is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his father was called into army service. Through the years after Maagog was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Maagog's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Maagog and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Military. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Maagog Wivvyrholdalphiax, Male Dragonborn Ranger 9
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 72 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)11 (+0) 11 (+0)16 (+3)
Skills Arcana +3, Athletics +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 110000 cp. Citrine (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Shipley, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Randal was born in the south. At a young age he loved to build and create. His psionic abilities were realized during a raid on his village. He struck the Bricklayer job and began his own company from there.

Motivation: To be a Layabout again; and he doesn't get along with people that don't share his tastes

Ideals: Persistence, Gifted, Impeccable. Flaws: Addict. Bonds: Rich, Job. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Randal Shipley, Male Human Barbarian 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 65 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 16 (+3)8 (-1)
Skills Intimidation +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 50 pp.


Social Check DCs


Rosamund Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her pickaxe and is in decent physical shape. Her hair is auburn and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a Shoemaker first and foremost. She believes firmly that knowledge should be universal. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Rosamund lived on a farm with her mother, near the main road leading to a nearby town. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. By chance she met her sister recently and the two have been together since.

Motivation: An old rival family wants her found; and to reunite with her absent mother

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Family. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Rosamund Berevan, Female Half-Elf Druid 4
Medium (5'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: Just what you see.


Social Check DCs


Morkral Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many white ritualistic tattoos. He is typically in his Fletcher uniform. His hair is cut close to his head. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for him, and Morkral does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the north. When Morkral reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Depressed. Bonds: Job, Military, Immigrant. Occupation: Fletcher

Voice: Mumbles to self between sentences

Attributes [hide]

Morkral Torunn, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)8 (-1) 7 (-2)12 (+1)
Skills Religion +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 150 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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