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NPC Generator

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Advanced [show]


Mamnen Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. His brown hair is lengthy and is close to two feet long. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Retire the richest man in the east; and he is unsatisfied with his job

Ideals: Athletic, Logical, Entrepeneur. Bonds: Military, Job. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Mamnen Elusive, Male Tiefling Druid 8
Medium (5'8") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)15 (+2) 10 (+0)13 (+1)
Skills Arcana +5, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Amethyst (50 gp). Jasper (40 gp). 1 Minor magic item.


Social Check DCs


Anverth Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears tan painted combat armor at almost all times. His brown hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is frequently practicing swordplay.

History: He was born into a rich family. His childhood dream was to be a Body Guard, but he was a colossal failure. He struck the Shoemaker job and began his own company from there.

Motivation: Further expansion of business; and he is content

Flaws: Mundane. Bonds: Military, Rich, Job. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Anverth Timbers, Male Gnome Paladin 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)12 (+1) 12 (+1)8 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 80 gp.


Social Check DCs


Zepar Random, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Engraver uniform. He is bristling with hidden weapons, mostly bows and nunchakus. His purple hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Sellsword, but he got bored and became a Engraver. Recently he has begun working with bootleggers and crooks.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Emotional, Disease. Bonds: Job, Criminal record. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Zepar Random, Male Tiefling Wizard 16
Medium (5'6") Tiefling, Chaotic Neutral (CR 16)
Armor Class 9
Hit Points 81 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)16 (+3) 6 (-2)12 (+1)
Skills Deception +6, Nature +8
Senses Passive Perception 8
Languages Common, Halfling, Gnome, Giant
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444443

Possessions: 900 pp. Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Cloth of gold vestments (40 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Golden circlet with four aquamarines (3000 gp). Cloth of gold vestments (40 gp). Gold and topaz bottle stopper cork (1100 gp). Sapphire pendant on gold chain (2200 gp). Solid gold idol (1100 gp). Old masterpiece painting (1800 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Yevelda Stanford, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a penchant for wearing a ring with an oversized ruby on her left hand. She has silver hair. She has gleaming, smiling violet eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a ruthless business woman, a trait she acquired from her mother.

History: She is the product a well kept family trust fund and as such has never really known need. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She struck the Bellfounder job and began her own company from there.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Criminal record, Job. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Yevelda Stanford, Female Half-Orc Warlock 6
Medium (4'11") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)7 (-2) 15 (+2)9 (-1)
Skills Persuasion +2, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 sp.


Social Check DCs

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