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NPC Generator

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Advanced [show]


Bardryn Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears a simple grey robe with tan stripes complete with hood. Her hair is white and curly. Her eyes are brown.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She takes great joy in being the best Sailor in town.

History: The child of northern immigrants she idolized her mother. There was a wharf not far from home where she often wandered off to fish. She became a Sailor soon after.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Depressed. Bonds: Poor, Job, Immigrant, Nature. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Bardryn Aranore, Female Dwarf Druid 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 19 (+4)8 (-1) 18 (+4)8 (-1)
Skills Insight +6, Religion +1
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 270 gp.


Social Check DCs


Shamil Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears tan trousers with blue and black striped suspenders. She wears various colorful collared shirts. Her skin is fair and her fingers are delicate and long. She keeps her red hair in a pixie cut. She has a tattooed face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is frequently practicing swordplay.

History: She was born several months after her father was called into army service. She was an athlete and attended two major summer competitions. She never won. She has been a successful dealer in antiques buying low and selling high.

Motivation: To find somewhere to settle down; and she is content

Ideals: Athletic, Entrepeneur. Flaws: Shy, Mundane. Bonds: Military. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Shamil Wildwander, Female Gnome Adept 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 10 pp.


Social Check DCs


Art Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a spear, but if one is not available she will default to her falchion. She has cinnamon fur. She has a dull look in her yellow eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born in a small village she learned the ways of the warrior from her mother. After coming to the age of reason, Art took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Adventurer, Criminal record. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Art Timber, Female Tabaxi Monk 6
Medium (6'5") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Perception +5, Religion +6
Senses Passive Perception 16
Languages Common, Abyssal, Halfling, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Feldûsh Ashton, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His tied-back hair is brown. He has a tattooed face.

Personality: Feldûsh wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Feldûsh was raised in a hard working conservative environment. He moved out west to avoid the crime he committed. He inherited the family business which he has now maintained for 7 years.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Disciplined, Philantrophist. Bonds: Job, Criminal record, Rich. Occupation: Assassin

Voice: Slow speaker

Attributes [hide]

Feldûsh Ashton, Male Half-Orc Druid 9
Medium (5'7") Half-Orc, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 15 (+2)5 (-3)
Skills Athletics +5, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1400 gp. Aquamarine (1000 gp). Jade (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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