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NPC Generator

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Advanced [show]


Mreksh Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His rusty crest is heavily combed to the right. He is baby faced.

Personality: He is overprotective of those who hire his services. He takes great joy in being the best Doctor in town.

History: Mreksh was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: To settle down with his crush; and he would like to get married and retire

Bonds: Guardian, Job, Nature, Rich, Has a crush. Occupation: Doctor

Voice: German accent

Attributes [hide]

Mreksh Nemmonis, Male Dragonborn Warrior 8
Medium (6'7") Dragonborn, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Abram, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has a brown handlebar mustache and slicked back brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Adventurer, Rich. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

William Abram, Male Human Ranger 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)7 (-2) 15 (+2)16 (+3)
Skills Perception +4, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp.


Social Check DCs


Euphemia Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a white suit, tan shirt, and white tie, and carries kukris. She has wavy golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Euphemia speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in a small forest village. In her 13th year, her parents were killed by a goblins raid, leaving Euphemia alone in the world. After a stint in an orphanage, she was adopted. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Flaws: Secretive. Bonds: Nature, Enemies. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Euphemia Hogcollar, Female Halfling Fighter 1
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)8 (-1) 7 (-2)14 (+2)
Skills Investigation +1, Stealth +6
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 5000 cp. 1 Banded mail.


Social Check DCs


Anverth Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is drawn into a tight pony tail with a rose scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A true patriot, Anverth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Anverth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He wants revenge against gnolls.

Ideals: Opinionated. Bonds: Military, Adventurer, Enemies. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Anverth Sympony, Male Gnome Expert 13
Small (3'2") Gnome, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 79 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)12 (+1) 10 (+0)14 (+2)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0

Possessions: 1000 gp. Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item.


Social Check DCs

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