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NPC Generator

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Advanced [show]


Ozyman Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a slight overbite and is overall scrawny. He has moderate length blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Ozyman was born the youngest of three triplets. His mother was a soldier and died while he was still young. Ozyman was left his mother's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.

Motivation: To get a good night's sleep; and further expansion of business

Flaws: Insomniac. Bonds: Job, Family, Military, Adventurer. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Ozyman Fastfoot, Male Halfling Warrior 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and brown handkerchief worn on his left side. With a patchy white beard and wild white hair. His eyes, though not visible through his cowl, are hazel.

Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Bertram was born in the north. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His relatives are trying to arrange a marriage; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Impeccable, Persistence. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Bertram Smoothhands, Male Halfling Commoner 2
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)12 (+1) 7 (-2)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 8
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 gp. A miniature golden chest with tiny emeralds lining the top (170 gp).


Social Check DCs


Thervan LaCava, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. He has moderate length golden hair. His green eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Thervan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Nothing but the best is good enough for him; and his relatives are trying to arrange a marriage

Ideals: Impeccable, Persistence. Bonds: Military, Mentor, Family. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thervan LaCava, Male Half-Elf Aristocrat 2
Medium (5'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Celestial, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 60 gp.


Social Check DCs


Nora High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she sports red clothing, slightly heavier than average wear. She wears a broad hat to cover her moderate length blonde hair. Her fierce green eyes like to dwell on things.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born in a small village she learned the ways of the warrior from her father. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shepherd work with an outfit from a few towns over. Shepherd work suited her well, and with each successful project, she earned more gold and more respect from her peers. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Nora was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Regain custody of her son; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Impeccable, Fighting. Bonds: Job, Enemies, Family. Occupation: Shepherd

Voice: Aggressive tone

Attributes [hide]

Nora High-hill, Female Halfling Adept 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Orc, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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