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Advanced [show]


Diggory Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. With a patchy brown beard and wild brown hair. This amber eyed southerner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 12 years.

Motivation: He would like to get married and retire; and he's in love

Ideals: Optimist. Flaws: Mundane. Bonds: Job, Poor, Has a crush. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Diggory Netyoive, Male Half-Elf Bard 15
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 65 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433

Possessions: 7000 gp. Aquamarine (1000 gp). Alexandrite (1000 gp). Deep blue spinel (1000 gp). Smoky quartz (30 gp). Fire opal (1500 gp). Citrine (30 gp). Moonstone (30 gp). Brown-green garnet (110 gp). Alexandrite (1000 gp). Deep blue spinel (1000 gp). Blue quartz (14 gp). Star rose quartz (30 gp). Hematite (14 gp).


Social Check DCs


Seddit Calm, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman dresses in collared shirts and wears a proper scarf over her head and is in decent physical shape. She has purple hair. Her eyes, though not visible through her cowl, are white.

Personality: Seddit is depressed about a lot of things. She tends to be a nihilist. She plays an instrument quite well.

History: The child of a Barrister, who enjoyed hunting, Seddit was taken on many hunting expeditions. Seddit liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She became a Cook soon after.

Motivation: She is content; and wants to open a new tavern

Ideals: Artistic. Flaws: Depressed, Mundane. Bonds: Nature, Job. Occupation: Cook

Voice: Whispers

Attributes [hide]

Seddit Calm, Female Tiefling Barbarian 12
Medium (4'11") Tiefling, Chaotic Good (CR 12)
Armor Class 12
Hit Points 118 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)17 (+3) 14 (+2)12 (+1)
Skills Deception +5, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Aquan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Jeweled gold crown (8000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Gold and topaz bottle stopper cork (1500 gp). Solid gold idol (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp).


Social Check DCs


Art In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants. She carries with her a set of clubs, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her orange fur is thinning but still full. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Art hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born at the edge of vast island. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic, Gifted. Bonds: Military, Nature. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Art In Woods, Female Tabaxi Aristocrat 8
Medium (4'7") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 17 (+3)9 (-1)
Skills Animal Handling +6, History +5
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: Carnelian (30 gp). Rich purple corundum (600 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket, and carries ceremonial daggers. His blonde hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Ideals: Fighting, Gifted. Flaws: Secretive, Forgetful. Bonds: Job. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Zook Timbers, Male Gnome Expert 9
Small (3'5") Gnome, Lawful Evil (CR 9)
Armor Class 11
Hit Points 58 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Druidic, Aquan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 6000 sp. Amethyst (150 gp). Rose (60 gp). Deep blue spinel (300 gp). Deep blue spinel (300 gp). Fire opal (400 gp). Jasper (60 gp). Deep blue spinel (300 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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