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NPC Generator

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Lvl.
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Advanced [show]


Jane York, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She prefers to wear flannel. She has slicked back blonde hair. She wears a mask on her face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a Blacksmith, her father struggled to pay the bills. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has set out to sabotage the competition.

Motivation: To be a Blacksmith again; and balancing her hectic life and new map maker responsibilities is difficult

Ideals: Gifted. Flaws: Secretive, Fearful. Bonds: Poor, Job. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Jane York, Female Human Wizard 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1000 cp.


Social Check DCs


Morgran Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown tunic with blue highlights, and long tan pants that bunch up around his shoes. He keeps his silver hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Morgran hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Morgran was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and he's attracted to the pc

Ideals: Artistic, Athletic. Bonds: Has a crush, Adventurer, Family, Job. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

Morgran Frostbeard, Male Dwarf Barbarian 3
Medium (4'2") Dwarf, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 11 (+0)15 (+2) 18 (+4)7 (-2)
Skills Persuasion +0, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 400 gp.


Social Check DCs


Ahrim Art, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green tunic with blue highlights, and long black pants that bunch up around his shoes, and carries tridents. He has done his best to style his brown hair to look like a famous performer. His white eyes peer out from beneath his feathered green hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can't help but pocket interesting objects he comes across

History: Born to a poor family in the city he treasured whatever gifts he got. Ahrim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ahrim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Criminal record, Poor. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Ahrim Art, Male Tiefling Cleric 9
Medium (5'9") Tiefling, Neutral Evil (CR 9)
Armor Class 12
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)19 (+4) 15 (+2)18 (+4)
Skills Arcana +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin, Undercommon, Draconic, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1600 gp.


Social Check DCs


Fallthra Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this woman is wearing the road beaten gear of a warrior. She keeps her silver hair in a flapper bob. Her amber eyes lackadaisically let the world flow into them.

Personality: A deeply religious woman she believes everything happens for a reason. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Fallthra grew up listening to her father's many stories. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day

Ideals: Fighting, Logical, Gifted. Bonds: Religious, Adventurer, Criminal record. Occupation: Miner

Voice: German accent

Attributes [hide]

Fallthra Balderk, Female Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)6 (-2) 16 (+3)9 (-1)
Skills Arcana +0, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 cp.


Social Check DCs

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