Direcris Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, and carries ceremonial daggers. He wears a deerstalker hat to cover his moderate length bronze crest. His gold eyes are passionate and lively.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is harsh and unforgiving.
History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Direcris fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Poor. Occupation: Fletcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 0 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 3 (-4) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 50 pp.
Sarai Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She very much looks the part of a Mortician. She has a slight overbite and is overall scrawny. She has slicked back black hair. This green eyed easterner is not easily forgotten.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Around other people she will do her best to conceal her emotions and appear jolly.
History: The child of a Junk Dealer, who enjoyed hunting, Sarai was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. After a long history of fighting, Sarai and her spouse have recently divorced.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Job, Nature. Occupation: Mortician
Voice: Loud with bravado
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 2 (-4) | 17 (+3) | 12 (+1) | 15 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Giant, Infernal
Attacks Melee -2 / 1d4-4, Ranged +5 / 1d4+3, Grapple +3
Possessions: 4000 cp. Banded agate (12 gp).
Lewis Bohm, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow tunic with black highlights, and long green pants that bunch up around his shoes. He has blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is skeptical of what others tell him and is slow to trust.
History: The child of a Barkeep, who enjoyed hunting, Lewis was taken on many hunting expeditions. He worked as a nervous Dyer and found it very stressful. He became a Dyer soon after.
Motivation: Sabotage a competitor; and he wants to get laid
Ideals: Disciplined. Flaws: Insane, Shy. Bonds: Nature, Job, Has a crush. Occupation: Dyer
Voice: Booming voice
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
Possessions: 300 gp. Sardonyx (50 gp). Emerald (1100 gp).
Modean Terror, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a green armored body suit, with a simple blue line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His eyes are white and catlike.
Personality: Cocky and sure of himself, he believes he is the best Bounty Hunter born in the past three hundred years. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born in the north to a Bounty Hunter, Modean learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Bounty Hunter. He has drifted from career to career and currently works as a Bounty Hunter.
Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and further expansion of business
Bonds: Slave, Job, Immigrant, Poor. Occupation: Bounty Hunter
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 14)
Armor Class 12
Hit Points 19 (14d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 7 (-2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 3000 gp. Smoky quartz (60 gp). Amethyst (80 gp). Alexandrite (1200 gp). Red spinel (80 gp). Silver pearl (80 gp). Tiger eye turquoise (9 gp). Hematite (9 gp). Rose (60 gp). Black pearl (1200 gp). Deep blue spinel (1200 gp). Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

