Oda Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: This woman is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are gray.
Personality: This woman loves singing and to teach people singing more than just about anything. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has never given up on her singing dream.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Artistic, Extrovert. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Layabout
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 28000 cp. Jeweled anklet (1000 gp).
Mara Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Her hair, while still mostly brown, has prominent grey streaks. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She loves telling others what to do and how they should feel about things. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in the east to a Courier, Mara learned a great deal about her mother's area of expertise. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.
Motivation: Half-Orc compassion; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Opinionated, Logical. Flaws: Racist. Bonds: Job, Criminal record. Occupation: Courier
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 35 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 700 gp. 1 Minor magic item.
Pelt Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her yellow fur is heavily combed to the right. Her blue eyes are passionate and lively.
Personality: Always inclined to offer people food she seems plenty friendly. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Pelt took refuge in the old dungeon and found the beat up scythe and armor she uses now. She left for the south, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect her home
Ideals: Philantrophist, Fighting. Bonds: Poor, Nature, Immigrant. Occupation: Carpenter
Voice: Farmer accent
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 18 (+4) | 10 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp. Coral (110 gp). Black pearl (700 gp). Blue quartz (7 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Kansif Rutland, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her trident. Her hair is red and very short. She wears large thick round spectacles.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born to loving parents in a slum to the north. While studying, she fell in love. They married and had a daughter. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Wishes to resurrect an old love; and retire the richest woman in the north
Ideals: Persistence. Flaws: Impulsive. Bonds: Poor, In love. Occupation: Bounty Hunter
Voice: Boston accent
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 31 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 70000 cp.
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