Kassoon
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NPC Generator

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Advanced [show]


Callie TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a long, red, dusty cloak. She wears a feathered hat to cover her moderate length golden hair. Her green eyes dart from person to person.

Personality: She is calm most of the time but flees social interaction. She plays an instrument quite well.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. Days after completing her studies, news broke out that her hometown was attacked by giants. Callie was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Immigrant, Enemies, Adventurer. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Callie TellPenny, Female Halfling Monk 3
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)15 (+2) 14 (+2)6 (-2)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Namfoodle Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Dilettante. He has wavy brown hair. He has several tiny jet earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Namfoodle was raised in a hard working conservative environment. His father had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and human compassion

Ideals: Entrepeneur. Flaws: Mundane, Racist. Bonds: Rich, Job. Occupation: Dilettante

Voice: Speaks with back of mouth

Attributes [hide]

Namfoodle Munggen, Male Gnome Adept 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)12 (+1) 11 (+0)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 sp.


Social Check DCs


Medrash Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a black and white handkerchief worn on his left side. His crest, while still mostly bronze, has prominent grey streaks. He has several tiny amethyst earrings on each ear.

Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Medrash is combative with any and all who dare try his patience in the slightest.

History: When he was but 7 years old his parents immigrated from the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Justice. Flaws: Insane. Bonds: Rich, Guardian, Immigrant, Adventurer. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Medrash Pyraxtallinost, Male Dragonborn Rogue 9
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)16 (+3) 9 (-1)10 (+0)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 9
Languages Common, Giant, Abyssal, Orc
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 14000 sp.


Social Check DCs


River In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light brown in addition to tight pants. She carries a battered flail and tarnished sai as well. She wears a wide-brimmed hat to cover her moderate length yellow fur. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. As long as the job gets done she does not care how it got done.

History: Born to a poor family in the city she treasured whatever gifts she got. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Expand her business; and she wants to meet her childhood hero

Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Poor, Adventurer, Job. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

River In the Morning, Female Tabaxi Cleric 2
Medium (4'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 280 gp.


Social Check DCs

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