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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ida Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow armored body suit, with a simple grey line shooting up and back down, and she perpetually has her whip ready. She sports a flattop hair cut. Her eyes, though not visible through her cowl, are blue.

Personality: She is happy with her job as a Courier. She turns her eye from what people do, preferring to live and let live. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: When she was but 3 years old her parents immigrated from the east. Her childhood dream was to be a Actor, but she was a colossal failure. She struck the Courier job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Fighting. Bonds: Job, Rich, Immigrant. Occupation: Courier

Voice: German accent

Attributes [hide]

Ida Aloro, Female Half-Elf Warlock 5
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 8 (-1)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 400 gp.


Social Check DCs


Broce Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is fair and his fingers are delicate and long. His golden hair is styled in orderly dreadlocks. His hazel eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the west. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Broce took refuge in the large cave and found the beat up sai and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and to be a map maker again

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Nature, Job. Occupation: Animal Trainer

Voice: Mumbles to self between sentences

Attributes [hide]

Broce Ningel, Male Gnome Commoner 1
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)6 (-2) 10 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Gale Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a slight overbite and is overall scrawny. Her fur is black and curly. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Gale was born in the west. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She has achieved small success as a Carpenter.

Motivation: She is greedy; and to be a roofer again

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Carpenter

Voice: Hollow voice

Attributes [hide]

Gale Paws, Female Tabaxi Commoner 10
Medium (5'6") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 13 (+1)7 (-2) 15 (+2)17 (+3)
Skills Deception +7, Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 2100 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Jeweled gold crown (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Fire opal pendant on a fine gold chain (1300 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Megged Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His auburn hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his mother was called into army service. A gifted student he started as a Weaver, but he got bored and became a Miller. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and to be a weaver again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Megged Dumph, Male Half-Orc Commoner 3
Medium (5'7") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)7 (-2) 13 (+1)11 (+0)
Skills Intimidation +2, Investigation +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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