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NPC Generator

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Advanced [show]


Eleanor Marlowe, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her tied-back hair is blonde. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she wants revenge against dire rats

Ideals: Entrepeneur, Philantrophist. Bonds: Enemies, Rich, Adventurer. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Eleanor Marlowe, Female Human Cleric 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 700 sp. 1 Banded mail.


Social Check DCs


Quillathe Amastacia, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is typically in her Fisher uniform. Her auburn hair is wavy and long. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born to loving parents in a slum to the west. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She's also a talented Stableman, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new fisher responsibilities is difficult

Ideals: Justice, Gifted. Flaws: Insomniac. Bonds: Job, Poor. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Quillathe Amastacia, Female Elf Warlock 2
Medium (5'2") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)17 (+3) 16 (+3)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 13
Languages Common, Elven, Ignan, Goblin, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 9000 cp.


Social Check DCs


Direcris Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. He keeps his green crest in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He left for the east, certain he would find work there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Insane, Fearful. Bonds: Immigrant, Criminal record. Occupation: Beggar

Voice: Uses lots of figures of speech

Attributes [hide]

Direcris Wystongjiir, Male Dragonborn Cleric 8
Medium (6'2") Dragonborn, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)11 (+0) 16 (+3)11 (+0)
Skills Investigation +3, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 100 pp. Lapis lazuli (6 gp). Onyx (20 gp). Silver pearl (110 gp). Rhodochrosite (6 gp).


Social Check DCs


Nedda Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She wears white trousers with black and brown striped suspenders. She wears various colorful collared shirts. She is physically well-built. Sporting a blonde mohawk this woman's hair draws a lot of attention. She has hazel eyes.

Personality: She is irascible and easily irritated. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Sold as a small child to a wizard, Nedda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sculptor. She struck the Sculptor job and began her own company from there.

Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Flaws: Antagonistic, Forgetful. Bonds: Mentor, Job, Debt. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Nedda Honeypot, Female Halfling Wizard 7
Small (3'0") Halfling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 27 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Deception +5, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: Alexandrite (300 gp). Aquamarine (300 gp).


Social Check DCs

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