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NPC Generator

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Advanced [show]


Dalaba Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman has a large tan mantle and cape that has been intricately interwoven into her green robe and is in decent physical shape. She has done her best to style her red hair to look like a famous performer. She wears large thick round spectacles.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born several months after her father was called into army service. A freak accident while working with her Adventurer father left her crippled. Since then, she has sought to make the best of life.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Justice, Optimist. Flaws: Disease. Bonds: Military, Rich. Occupation: Navigator

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dalaba Wildwander, Female Gnome Paladin 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 18 (+4)7 (-2) 15 (+2)9 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 27000 cp. Banded agate (9 gp). Smoky quartz (20 gp). Hematite (9 gp). 1 Masterwork Common Melee.


Social Check DCs


Flame Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her red robe. She carries a battered flail and tarnished hand crossbow as well. She keeps her orange fur in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is happy with her job as a Bounty Hunter. She turns her eye from what people do, preferring to live and let live. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Bounty Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flame fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Job, Poor. Occupation: Bounty Hunter

Voice: Breathy voice

Attributes [hide]

Flame Plume, Female Tabaxi Cleric 4
Medium (5'7") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Mastema Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears green trousers with brown and red striped suspenders. She wears various colorful collared shirts, she is not a threatening figure. She keeps her white hair in a flapper bob. Her eyes are black and catlike.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Shipwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Sabotage a competitor; and to reunite with her absent father

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Criminal record, Family. Occupation: Shipwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Mastema Judgment, Female Tiefling Ranger 7
Medium (5'2") Tiefling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Medicine +5, Stealth +6
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Elaim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear flannel. His hair is cut close to his head. His violet eyes are passionate and lively.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is content; and he seems to be bored by most things

Ideals: Logical, Persistence. Flaws: Sensitive, Disease, Mundane. Occupation: Stylist

Voice: Soft and melodious

Attributes [hide]

Elaim Fallack, Male Dwarf Paladin 10
Medium (4'4") Dwarf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 81 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2100 gp.


Social Check DCs

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