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NPC Generator

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Advanced [show]


Gunter Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair and beard is wavy and long. He has blue eyes and a grey hat with a red feather.

Personality: A skeptical and narcissistic man, Gunter's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Gunter Tattersall, Male Human Aristocrat 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 13 (+1)15 (+2) 10 (+0)18 (+4)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2

Possessions: 160 gp.


Social Check DCs


Herleva Springfield, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a long red ponytail with little hanging trinkets. Her face is covered beneath a completely black helmet.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Further she is a bit of a stoner and is frequently out of it.

History: Born in the south to a Sellsword, Herleva learned a great deal about her mother's area of expertise. A gifted student she started as a Shoemaker, but she got bored and became a Sellsword. She has worked as a Sellsword like her mother before her.

Motivation: Expand her business; and to be a shoemaker again

Ideals: Optimist. Flaws: Addict, Depressed. Bonds: Job. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Herleva Springfield, Female Human Barbarian 11
Medium (5'8") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 76 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 1400 gp. Black velvet mask with numerous citrines (150 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Embroidered and bejeweled glove (1000 gp). A delicate silver chain set with a tourmaline (20 gp). Fire opal pendant on a fine gold chain (700 gp). Old masterpiece painting (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppah Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'3". She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and her gloved hand is found clutching a flail. She wears a feathered hat to hide her balding. Her eyes are green and she is always smoking a pipe.

Personality: She snorts whenever she laughs or is feeling confident. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Born in the east her family was never financially stable. Her family was turned out during the war. She and her family wandered east to less war torn lands. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Regain custody of her daughter; and marry her sister to traveling adventurers

Ideals: Artistic. Flaws: PTSD. Bonds: Family, Poor. Occupation: Shoemaker

Voice: Mumbles to self between sentences

Attributes [hide]

Oppah Rofferton, Female Gnome Cleric 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)10 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 4000 sp.


Social Check DCs


Ralf Bing, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. His long brown hair is drawn into a two foot long braid. He has blue eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Ralf was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Fighting, Artistic. Flaws: Greedy. Bonds: Poor, Adventurer. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Ralf Bing, Male Human Fighter 6
Medium (6'0") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 60 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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