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NPC Generator

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Oolah Blankley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of her god around her neck, and a sword on her belt. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her long brown hair is drawn into a two foot long braid. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Oolah was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Oolah's father didn't care for her much, and the feeling was mutual. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oolah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Addict, Disease. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Oolah Blankley, Female Half-Orc Druid 7
Medium (4'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)5 (-3) 13 (+1)8 (-1)
Skills Nature +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Southey, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is typically in her Mortician uniform. Her auburn hair is cut short. Her eyes, though not visible through her cowl, are gray.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Energy wise she seems alert and responsive.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Avice took refuge in the ruined castle and found the beat up club and armor she uses now. She inherited the family business which she has now maintained for 3 years.

Motivation: Further expansion of business.

Ideals: Professionalism, Fighting. Flaws: Emotional. Bonds: Job, Nature. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Avice Southey, Female Human Fighter 11
Medium (5'10") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 90 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 12 (+1)17 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1400 gp. Alexandrite (1200 gp). Peridot (40 gp). White opal (900 gp). Blue sapphire (900 gp).


Social Check DCs


Grisha Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'0" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His left hand appears badly burned and disfigured. His white hair is smooth and relatively long. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.

History: Grisha was raised in a hard working conservative environment. He found a children's book about a Half-Orc Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined, Philantrophist. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Grisha Copeland, Male Half-Orc Ranger 3
Medium (5'0") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)7 (-2) 13 (+1)13 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Rock crystal (70 gp). Red garnet (40 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Tim Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His tied-back hair is brown. His blue eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Fearful, PTSD. Bonds: Poor, Immigrant, Military. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Tim Yaeldrin, Male Half-Elf Ranger 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)8 (-1) 17 (+3)16 (+3)
Skills Perception +6, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp.


Social Check DCs

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