Umpen Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a blue wide-brimmed hat and blue clothes. His whole body is exceptionally muscular. His white hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Umpen will drive conversation. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: Born to a Adventurer, his father struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His religion dominates his actions; and dragonborn compassion
Ideals: Extrovert. Flaws: Racist. Bonds: Immigrant, Poor, Adventurer, Religious. Occupation: Knight
Voice: Timid voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 9)
Armor Class 12
Hit Points 83 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1400 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp).
Wiggens Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Body Guard. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a card on it. His silver hair is still thick. His violet unseeing eyes seem to look past you.
Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. He is frequently practicing swordplay.
History: The child of a Courier, who enjoyed hunting, Wiggens was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Wiggens took refuge in the ruined castle and found the beat up longsword and armor he uses now. He's also a talented Courier, but doesn't like to broadcast it.
Motivation: Regain custody of his daughter; and he'd like to take his coworkers down a peg
Flaws: Disease. Bonds: Job, Military, Nature, Family. Occupation: Body Guard
Voice: French accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 11)
Armor Class 12
Hit Points 28 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 5 (-3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 230 pp. Old masterpiece painting (800 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimgen Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky grey painted plate armor. His blonde hair is kept up in a ponytail inside a Stetson hat. His eyes are likewise gray.
Personality: He dislikes all the random violence that takes place in the south. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gimgen lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark
Ideals: Pacifist. Flaws: Shy, Greedy. Bonds: Family, Adventurer. Occupation: Spy
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 20 gp. 4 Holy water.
Claira Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a long, tan, dusty cloak, and carries greatswords. Her blonde hair is smooth and relatively long. Her amber eyes are passionate and lively.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the north to a Mortician, Claira learned a great deal about her mother's area of expertise. After coming to the age of reason, Claira took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Marry her brother to traveling adventurers; and to unite with her brother
Ideals: Fighting, Optimist, Gifted. Bonds: Job, Rich, Family. Occupation: Mortician
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

