Luthra Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she dresses like a well dressed Dilettante does. She keeps her long brown hair kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for her, and Luthra does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Dilettante responsibilities is difficult; and expand her business
Ideals: Entrepeneur. Flaws: Shy, Depressed. Bonds: Job, Military. Occupation: Dilettante
Voice: Hissing voice
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 14 (+2) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Amber (120 gp).
Forcas Fright, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears black painted combat armor at almost all times. His chestnut hair is lengthy and is close to two feet long. His red eyes lackadaisically let the world flow into them.
Personality: Eccentric and domineering, Forcas will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.
Motivation: His religion dominates his actions.
Ideals: Extrovert, Philantrophist. Flaws: Mundane. Bonds: Religious. Occupation: Slave Trader
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 24 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 8 (-1) | 17 (+3) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Draconic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 200 gp.
Juliana Weston, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears brown painted combat armor at almost all times, she is not a threatening figure. Her golden hair is styled in orderly dreadlocks. Her face is covered beneath a completely black helmet.
Personality: She is fixated on the number 48. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: From birth she was tutored by a cruel and relentless mentor. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Flaws: Insane. Bonds: Job, Mentor, Guardian. Occupation: Stableman
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. Brass mug with jade inlays (600 gp). Old masterpiece painting (500 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Half-Plate.
Shava Amastacia, Female Elf [Permalink]
Personal [hide]
Description: An older woman who is well dressed, constantly wearing a tan suit, red shirt, and black tie, she is not a threatening figure. She sports silver long hair. She is baby faced.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She would rather hide behind her crafts than deal with other people.
History: Born in the north to a Unemployed, Shava learned a great deal about her mother's area of expertise. Through the years after Shava was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Shava's mother didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by orcs. Shava was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: Sabotage a competitor; and many orcs want her driven away
Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Enemies, Job. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!


