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NPC Generator

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Advanced [show]


Barendd Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He wears a broad hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Barendd grew up listening to his mother's many stories. Cursed with a spirit at a very young age, Barendd has worked very hard to control his curse. He is searching for what he claims is his rightful reward.

Motivation: Retire the richest man in the south; and he is unsatisfied with his job

Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Job, Nature, Adventurer. Occupation: Barber

Voice: Complex vocabulary, royal

Attributes [hide]

Barendd Frostbeard, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4

Possessions: 180 gp. 4 Smokesticks.


Social Check DCs


Pearl Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'2" has a big stupid grin on her face most of the time. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her black hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She works hard and plays hard.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero.

Ideals: Fighting. Flaws: Hedonist, Antagonistic. Bonds: Adventurer, Nature. Occupation: Tailor

Voice: Switch between two voices

Attributes [hide]

Pearl Nimblefingers, Female Halfling Fighter 9
Small (3'2") Halfling, Lawful Good (CR 9)
Armor Class 14
Hit Points 44 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)14 (+2) 16 (+3)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1800 gp. A life-sized copper and silver statuette of a cockatrice. (90 gp). An abacus with copper, silver and gold markers (60 gp). Fire opal pendant on a fine gold chain (2200 gp). 1 Minor magic item.


Social Check DCs


Bryseis Lithe, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a tight fitting green shirt and pants. She is muscular with a powerful set of arms. Her red hair is knotted and matted. Her eyes are silver and she is always smoking a pipe.

Personality: She never swears and excessively uses polite adverbs when speaking. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised in a desert tribe. Her father was a soldier and died while she was still young. Bryseis was left her father's suit of armor and trained in its use and care. She now mingles about in high society.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Ideals: Optimist. Bonds: Rich, Nature, Military, Criminal record. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Bryseis Lithe, Female Tiefling Barbarian 12
Medium (4'7") Tiefling, True Neutral (CR 12)
Armor Class 9
Hit Points 96 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)8 (-1) 15 (+2)13 (+1)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3

Possessions: 400 pp. Gold dragon comb with red garnet eye (1600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Lance Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting yellow shirt and pants. His moppish chestnut hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.

History: Lance hails from a village terrorized by orcs. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Lance's homeland. Lance decided to take the middle way and become a bodyguard. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and he wants revenge against orcs

Ideals: Professionalism, Fighting. Bonds: Poor, Immigrant, Enemies. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Lance Durkin, Male Half-Elf Cleric 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Aquan, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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