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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Seven Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of hammers on his belt, each one with a amethyst on the hilt. He wears his orange fur up. This amber eyed easterner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and to get a good night's sleep

Ideals: Fighting, Joker. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Butcher

Voice: Uses sign language

Attributes [hide]

Seven Plume, Male Tabaxi Warrior 10
Medium (6'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 9
Hit Points 63 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)13 (+1) 17 (+3)9 (-1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 240 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses like a well dressed Fletcher does. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray.

Personality: He is overprotective of those who hire his services. He is able to fit into much smaller and tighter spaces than normal.

History: He was always a brilliant, if unscrupulous mind. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has drifted from career to career and currently works as a Fletcher.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Job, Guardian. Occupation: Fletcher

Voice: Hollow voice

Attributes [hide]

Simon Eastaughffe, Male Human Barbarian 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)10 (+0) 12 (+1)11 (+0)
Skills Arcana +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Gildmak High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is renowned for his bright red suits and hats. His whole body is exceptionally muscular. His blonde hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gildmak hails from a village terrorized by orcs. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 6 years.

Motivation: To find somewhere to settle down; and a deep hatred of orcs

Ideals: Optimist. Flaws: Mundane. Bonds: Immigrant, Job, Enemies, Mentor. Occupation: Servant

Voice: Irish accent

Attributes [hide]

Gildmak High-hill, Male Halfling Barbarian 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 61 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Flask In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak, and carries shortbows. Her fur, while still mostly beige, has prominent grey streaks. She wears a mask on her face.

Personality: Her tongue was cut out and she uses sign language. Flask is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born blind and as such lacked many opportunities for work. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She's attracted to the PC; and she would like to get married and retire

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Family, Has a crush. Occupation: Courier

Voice: Draws out vowels

Attributes [hide]

Flask In Woods, Female Tabaxi Sorcerer 4
Medium (5'8") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)8 (-1) 15 (+2)16 (+3)
Skills Investigation +1, Medicine +4
Senses Passive Perception 12
Languages
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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