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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Leaf Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Fletcher does. He carries a battered sickle and tarnished glaive as well. He sports a flattop fur cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born blind and as such lacked many opportunities for work. Like his mother and his brother before him, after school he went straight into learning to become a Fletcher. He then took over the family business and is one of the better Fletcher for hire.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult.

Ideals: Fighting. Flaws: Racist, Fearful, Disease. Bonds: Job. Occupation: Fletcher

Voice: Squeaky

Attributes [hide]

Leaf Running, Male Tabaxi Wizard 4
Medium (6'9") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerald Blythe, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is still thick. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the south to a Locksmith, Gerald learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has worked as a Locksmith like his father before him.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult.

Ideals: Philantrophist. Flaws: Mundane. Bonds: Poor, Job, Immigrant. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Gerald Blythe, Male Human Aristocrat 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)6 (-2) 13 (+1)10 (+0)
Skills Persuasion +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Nicholas Wordsworth, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. He has black hair. He has a dull look in his brown eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and seeks redemption

Ideals: Optimist, Justice, Artistic. Bonds: Immigrant. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Nicholas Wordsworth, Male Human Cleric 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)16 (+3) 9 (-1)7 (-2)
Skills Medicine +1, Religion +5
Senses Passive Perception 9
Languages Common, Undercommon, Druidic, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. Amber (40 gp).


Social Check DCs


Zûmug Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length blonde hair. His blue eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a ruthless business man, a trait he acquired from his mother.

History: He comes from a rich eastern family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Philantrophist, Entrepeneur, Impeccable. Bonds: Rich, Family. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Zûmug Bradshaw, Male Half-Orc Warlock 3
Medium (5'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Gnome, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp. 1 Chain shirt.


Social Check DCs

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