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NPC Generator

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Advanced [show]


Uthûg Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his black robe and has his lance always slung over his shoulder. His blonde hair is kept up in a ponytail inside a Stetson hat. This green eyed easterner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.

History: Uthûg lived on a farm with his father, near the main road leading to a nearby town. When Uthûg reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Family, Military. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Uthûg Altham, Male Half-Orc Adept 4
Medium (6'0") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)8 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs


Krimmon Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a red poncho over his likewise colored trousers and shirt. He carries with him a set of nunchakus on his belt, each one with a sapphire on the hilt. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Ideals: Fighting, Impeccable. Flaws: Mundane. Bonds: Criminal record. Occupation: Servant

Voice: American accent

Attributes [hide]

Krimmon Wildheart, Male Halfling Wizard 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 160 gp.


Social Check DCs


Hugh Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is generally shirtless and showing off his tattooed chest. His white hair is lengthy and is close to two feet long. His hazel eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He struck the Fisher job and began his own company from there.

Motivation: He is content; and wants to open a new tavern

Ideals: Artistic. Flaws: Addict, Mundane. Bonds: Nature, Job. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Hugh Davenport, Male Human Ranger 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 500 gp. 1 Masterwork Common Melee.


Social Check DCs


Nala Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has styled her blue crest well, parting it to the right. Her eyes are gold and she is always smoking a pipe.

Personality: She is a hateful person. She taunts others and blames them for her problems. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother took her hunting and taught her how to get in the mind of other creatures. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and money/treasure

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Healer

Voice: Smoker's lung

Attributes [hide]

Nala Esstyrlynn, Female Dragonborn Sorcerer 9
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 21 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1600 gp. Alexandrite (1100 gp). Citrine (70 gp).


Social Check DCs

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