Tricking In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His yellow fur is slicked back into a classic pompadour. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.
Motivation: To protect his home.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Guardian, Religious. Occupation: Sellsword
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2400 sp.
Oppleby Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He wears just a blue suit. He is portly but not overly obese. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Abrasive and pushy, he has a hard time making friends. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Flaws: Antagonistic, Insane. Bonds: Criminal record, Immigrant, Nature. Occupation: Laborer
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 93 (10d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2400 gp.
Silent In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His beige fur is kept up in a ponytail inside a broad hat. He tend to wears goggles to shield his eyes.
Personality: Always inclined to offer people food he seems plenty friendly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a criminal king-pin and mafia family Silent was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Silent decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Entrepeneur, Athletic, Philantrophist. Flaws: Insane. Bonds: Criminal record. Occupation: Roofer
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 48 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 11 (+0) | 15 (+2) | 20 (+5) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +9
Possessions: 5000 sp. Malachite (5 gp). Deep blue spinel (1100 gp). Chrysoberyl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jarsali Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a blue shirt with thin black vertical stripes and white pants. She is muscular with a powerful set of arms. She has shaved her head bald. Her eyes, though not visible through her cowl, are amber.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born in the north, but her parents moved at a very young age to the east. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has achieved small success as a Spy.
Motivation: Wants a kiss; and she's attracted to the pc
Bonds: Job, Criminal record, Immigrant, Nature, Has a crush. Occupation: Spy
Voice: Sore throat, cough
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 6000 cp.
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