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NPC Generator

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Advanced [show]


Aura Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. Her fur is black and very short. She has a dull look in her blue eyes.

Personality: Her tongue was cut out and she uses sign language. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To protect her home; and balancing her hectic life and new dyer responsibilities is difficult

Ideals: Logical. Flaws: Disease. Bonds: Military, Job, Guardian. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Aura Moon, Female Tabaxi Warrior 3
Medium (5'0") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills Perception +1, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Sindri Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in a clean tan cloak covering his clean studded leather. He has a long black beard with little hanging trinkets. His eyes are a pleasant gray.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. A true patriot, Sindri would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To settle down with his crush; and to reunite with his absent father

Ideals: Artistic, Gifted. Bonds: Military, Family, Has a crush. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Sindri Bafflestone, Male Gnome Monk 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. Eye agate (7 gp).


Social Check DCs


Beloril Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears light armors faded through time and improper care, he is not a threatening figure. He wears his chestnut hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the east to a Sculptor, Beloril learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 13 years.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Athletic. Flaws: Hedonist. Bonds: Job. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Beloril Gorunn, Male Dwarf Warlock 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 17 (+3)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 30 pp.


Social Check DCs


Dreali Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. Flattery will make him almost putty in your hands.

History: Born in the east to a Mercenary, Dreali learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He struck the Mercenary job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and many orcs want him driven away

Ideals: Justice, Athletic. Flaws: Selfish. Bonds: Job, Enemies. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Dreali Ostoroth, Male Elf Sorcerer 10
Medium (5'2") Elf, Lawful Good (CR 10)
Armor Class 14
Hit Points 33 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)13 (+1) 9 (-1)7 (-2)
Skills Insight +3, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 120 pp. A pair of silk slippers encrusted with tiny pearls. (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). A roughly beaten golden orb (100 gp). Brass mug with jade inlays (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Sapphire pendant on gold chain (2100 gp).


Social Check DCs

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