Kassoon
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NPC Generator

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Advanced [show]


Glim Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'7" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His right hand appears badly burned and disfigured. He has moderate length white hair. His hazel eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Monk school at a young age so that he could practice his druidic talents. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture.

Ideals: Joker, Justice, Gifted. Bonds: Criminal record, Immigrant. Occupation: Dyer

Voice: Spits words with contempt

Attributes [hide]

Glim Fapplestamp, Male Gnome Monk 8
Small (3'7") Gnome, Neutral Evil (CR 8)
Armor Class 11
Hit Points 66 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)18 (+4) 13 (+1)14 (+2)
Skills Arcana +7, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome, Auran, Terran, Elven, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Elsing, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his yellow robe and has his halberd always slung over his shoulder. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: Roland is depressed about a lot of things. He tends to be a nihilist. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants a kiss; and money/treasure

Flaws: Depressed, PTSD. Bonds: Family, Rich, Has a crush. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Roland Elsing, Male Half-Elf Expert 2
Medium (5'5") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Aramil Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length red hair. He has several tiny topaz earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south to a Servant, Aramil learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Rich, Job. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Aramil Siannodel, Male Elf Warlock 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 300 gp.


Social Check DCs


Merihim Speed, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His purple hair is heavily combed to the right. His gold eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Spice Merchant job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a layabout again

Ideals: Optimist, Fighting. Bonds: Military, Job. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Merihim Speed, Male Tiefling Wizard 8
Medium (5'2") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)18 (+4) 13 (+1)9 (-1)
Skills Athletics +4, Performance +2
Senses Passive Perception 11
Languages Common, Undercommon, Infernal, Celestial, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443320000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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