Riswynn Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her whole body is exceptionally muscular. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes are slightly larger than normal.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Riswynn reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Religious, Military. Occupation: Jeweler
Voice: Soft and mumbly
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 210 gp. Jet (80 gp). White pearl (80 gp). Eye agate (6 gp). 1 Masterwork Artisan’s tools.
Eggren Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear black pants and tee shirts. Her rusty crest is kept up in a ponytail inside a wide-brimmed hat. Her gold eyes have a joyful gleam in them most of the time.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She got into the Mercenary business at a young age. A gifted student she started as a Fisher, but she got bored and became a Mercenary. She used her abilities to trick people and travel the world for free.
Motivation: An old rival family wants her found; and she is unsatisfied with her job
Ideals: Fighting, Opinionated. Bonds: Job, Criminal record, Family. Occupation: Mercenary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 50 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +0 / 3d4-3, Ranged +3 / 3d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 7000 sp. Brass mug with jade inlays (400 gp).
Rangrim Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears a grey coat over a green low-cut shirt, and a broad hat upon his head and is in decent physical shape. He keeps his chestnut hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: He is extraordinarily eccentric. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He got into the Carter business at a young age. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has drifted from career to career and currently works as a Carter.
Motivation: To be a Tanner again; and money/treasure
Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Criminal record, Rich. Occupation: Carter
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 19 (+4) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 800 sp.
Percival Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'11" and sports violet clothing, slightly heavier than average wear. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.
History: He was born into a rich family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: He's attracted to the PC; and obtaining odd cultural half-orc artifacts is his passion
Flaws: Disease. Bonds: Religious, Rich, Adventurer, Has a crush. Occupation: Banker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 8 (-1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 300 gp.
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