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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Irann Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her yellow boots flare out at the collars. She wears her white hair up. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is irascible and easily irritated. She has all her life been fascinated with painting.

History: Born to a Herbalist, her father struggled to pay the bills. She has had some formal painting training, and achieved minor success. She got away from her former life and has fallen to alcoholism.

Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Addict. Bonds: Poor, Slave. Occupation: Animal Trainer

Voice: Spits words with contempt

Attributes [hide]

Irann Meliamne, Female Half-Elf Warrior 4
Medium (4'10") Half-Elf, True Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 4000 cp.


Social Check DCs


Vistra Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears grey painted combat armor at almost all times. Her hair is always cut to a buzz. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing herself, she comes off as nervous. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born in the south, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's repulsed by the PC.

Flaws: Shy, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Vistra Torevir, Female Dwarf Aristocrat 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Gomory Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He would rather hide behind his crafts than deal with other people.

History: Born in the north to a Adventurer, Gomory learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Passionate, Artistic. Flaws: Shy. Bonds: Job. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Gomory Bradshaw, Male Human Barbarian 7
Medium (5'8") Human, Neutral Evil (CR 7)
Armor Class 9
Hit Points 44 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)8 (-1) 6 (-2)8 (-1)
Skills Athletics +5, Deception +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Wymar Conway, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears a brown shirt with thin blue vertical stripes and brown pants. He has moderate length golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born into a rich family. When Wymar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he feels threatened by others

Flaws: Insane, Fearful. Bonds: Guardian, Rich, Military. Occupation: Painter

Voice: Strong lisp

Attributes [hide]

Wymar Conway, Male Human Druid 6
Medium (5'9") Human, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 8 (-1)12 (+1)
Skills Medicine +2, Religion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Violet garnet (1600 gp). Carnelian (30 gp). Red-brown spinel (40 gp). Chrysoberyl (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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