Aura Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright pastel and blue, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. His fur is short and cinnamon. He wears a mask on his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a habit of throwing himself into exceedingly dangerous situations.
History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Aura took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He used his abilities to travel the world and help people.
Motivation: He seems to be bored by most things; and to prove his worth to the world
Ideals: Optimist, Philantrophist. Flaws: Impulsive, Mundane. Bonds: Rich, Nature. Occupation: Mason
Voice: Stutters
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1100 sp.
Veit Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy black hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of orcs once and for all.
History: He was raised by priests from a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and someone believes him a fraud
Flaws: Addict, Antagonistic. Bonds: Poor, Religious, Enemies, Mentor. Occupation: Servant
Voice: Raspy
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 3 Smokesticks.
Varg Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He carries with him a set of quarterstaffs on his belt, each one with a aquamarine on the hilt. His hair is auburn and very short. His amber eyes peer out from beneath his Stetson black hat.
Personality: Stoic and calm, he prefers to meditate than take action. He has all his life been fascinated with writing.
History: Sold as a small child to a wizard, Varg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He has never given up on his writing dream.
Motivation: To reunite with his old friends.
Ideals: Fighting, Disciplined, Artistic. Bonds: Mentor, Adventurer. Occupation: Sellsword
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp. Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Half-Plate.
Eida Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. She is tall, broad shouldered and powerfully built. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She invites people to come help in her community garden.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. In her 10th year, her parents were killed by a goblins raid, leaving Eida alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to travel the world and help people.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is compelled to act according to her religious beliefs
Ideals: Justice, Philantrophist. Flaws: Greedy. Bonds: Religious, Enemies. Occupation: Doctor
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 3000 sp. Sapphire pendant on gold chain (2000 gp). Old masterpiece painting (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

